It seems if I turn the graphics down to low, im getting 80-100fps the controls do seem more responsive but still not "normal" like windows. I tried a few different settings - windowed, vsync, etc.
Noticed an improvement straight away! even at 45fps on windows the game feels smoother than 60fps on Linux(!!!) I copied the game files to Windows and launched it.
No stutters that I observed just delayed response. I find the game very sluggish though compared to Windows, has anyone experienced this?īasically I played the game for 5 mins, noticed that when the game is running at 60fps it FEELS like 30fps, moving the mouse or controller is very laggy/sluggish Origins is working fine in regards to Uplay.
If anyone is wondering, here is my build env. Upd2 : played Broadcast map (CoD4 MW), got ~60-80 fps outside (in the street), up to 140 fps inside (in the building) on my GTX 1060 6GB 16GB RAM i7 2600 : actually the performance is much better with the Proton built off the bare proton_3.16 branch, most likely this is because I haven't merged all the Valve's patches as some of them improve the performance. and the monitor supports such, obviously). of 60Hz whilst the game is actually running 120Hz/240Hz (of course only if the user sets such in his Xorg / nvidia-settings /. I am not 100% sure if it is because of that and whether this can be worked git log HEAD.wine-4.0-rc4 -pretty='%C(blue) %= wine-3.16 or maybe it is something that should have been dropped by the Valve patches from proton_3.16 branch? In the default Proton 3.16 when any game is running it feels like it isn't running in its own resolution, but rather uses the current user's screen resolution.
Additionally I've seen in the debug logs it was trying to load msmpeg2adec.dll, msmpeg2vdec.dll, sqmapi.dll so I've taken those from my Windows 7 and registered them, they got loaded with no issues, but that did not help the game to start.ĭigging deeper, it appears like the game has the DENUVO DRM protection which is probably preventing the game from running in Proton/Wine. Nothing interesting is in the logs at a quick glance. Unfortunately ACOrigins.exe is just running for ~10 seconds and quits. The UPC.exe (Uplay) is now finally working (I can login there and see games in the Uplay UI). Otherwise, I've got nothing missing from my build. A lot of games arent even compatible with this new launcher. And I've also gotten additional libs, , under lib64/wine (for some reason these aren't in the Proton 3.16 Beta). It is here to completely replace Origin, but not immediately. Then, I used GCC/G++ v8 instead of v5 as in the docs, libgnutls v30 instead of v26. I haven't changed anything, except that I did not use Steam Runtime when compiled the Proton. I've managed to re-compile the Proton from official source repo (along with the Wine, FAudio, lsteamclient, vrclient, dxvk) in my Ubuntu:Bionic docker container.